If you’re anything like me, you spent tens, if not hundreds of hours during the 1990s in front of a TV set playing Super Nintendo games like Super Mario World.
The game is often heralded as the greatest 2-D Mario game ever made, and is still played even 22 years (feel old yet!?) after its original launch.
You’d be wrong, though, if you thought that people were still playing just the levels that Nintendo crafted for its consumers decades ago; throughout the world there are entire groups of people with ROM files and hacked versions of the original game code who are regularly creating new levels, sometimes entire worlds, of their very own.
But why create nice, gentle levels filled with dancing flowers and 1-up mushrooms when you could create the most sadistic, mind-bending stages ever conceived of and force your friends to play through them?