Ever wanted to own a piece of Tokyo real estate? Now a tiny piece of the megalopolis can be yours, thanks to this Japanese company.
These dishes make playing with your food look classy and intelligent.
Eating over 100 bowls of ramen in Japan in less than 6 months has turned Fanny Chu into a ramen connoisseur.
It’s the closest thing yet to stepping inside the animated world of Princess Mononoke or Spirited Away.
This is the first time we’ve ever seen a levitating bonsai.
As ridiculously excited as we are about virtual reality and gaming, there are still a few sticking points such as how we’ll navigate these non-physical worlds. Right now, the main methods are either controllers or walking around a room—both are great for general controls, but what about reaching out and actually touching someone? Well, we’re not quite there yet, but Japanese company H2L may have the solution we’re looking for.
Only two days after posting their US$20,000 Kickstarter campaign, they’ve already achieved over 150 percent of their funding goal (over $34,000 at the time of writing). And when you see why people are so excited about backing this product, there’s a good chance you’ll be next in line to pledge!
For those unaccustomed to Japanese food, even the most common edibles may seem quite odd and, well, unappetizing, at first glance. The first time you saw monjayaki, did you not think it looked a little…weird? Of course, not all Japanese cuisine is unappealing to the eyes, but even the delicious-looking food is still not widely known throughout the Western world.
A California-based Japanese food blogger is trying to change that. Gaining momentum from the success of her Ramen Poster, artist Fanny has come up with another hand-drawn infographic displaying some of her favorite Japanese street foods and snacks: The Snack Poster.
Everyone knows what a kimono is – the beautifully designed, traditional Japanese garb that is still worn for formal occasions, even today. But did you know the kimono-making industry is in crisis? With its artisans aging and not enough newcomers taking up the mantle, the market has been dwindling quickly over the past few decades.
But there are a few who are trying to revive this dying tradition, by taking kimonos to the runway at New York Fashion Week. Would you like to see this become a reality? Find out how you can help!
In a peculiar yet hugely exciting move, Yu Suzuki, creator of the critically acclaimed, yet tragically unfinished, open-world action-adventure game Shenmue has appeared at the E3 trade show in Los Angeles to announce that the final chapter of the story is to see the light of day. But it will be funded by its fans rather than its parent company.
Nintendo’s Game Boy recently turned 25 years old and is fondly remembered by people of all ages the world over. With more than 118 million units sold worldwide, it’s fair to say that the monochrome portable was something of a hit, and there’s almost certainly a Game Boy or two lying around in a cupboard or attic near you at this very moment.
A pair of retro gaming enthusiasts are hoping to breathe new life into the Game Boy with a prototype product that allows gamers to hook their original 1989 portable up to their modern, high-definition TV sets with zero fuss. Dubbed the hdmyboy, the adaptor is still in development, but with the help of backing from Kickstarter users, the guys behind it are hoping to bring it to the world as early as next spring.
SHINKUKAN – The Kawaii Steampunk Android TCG is a venture by a Japanese company to spread otaku culture to the world through the power of cute robot girls in the form of an old-school trading card game you can play with your friends. The Kickstarter campaign is currently in the final stages, and they’re just a few thousand dollars off their goal. Read on for anime artwork and an overview of the project.
Disclaimer: RocketNews24 is not affiliated in any way with this Kickstarter campaign.
I’ve always maintained that, while the method may work for a very lucky few, drilling lists of words and kanji characters is like trying to commit blocks of random numbers to memory – that is to say painfully hard work, time-consuming, and not in the least bit natural or fun. Rather, a better way to approach language learning is to encounter words in context so as to easier form cognitive connections and assimilate them into that which we already know.
So when I stumbled upon Koe, an upcoming role-playing game designed to help people learn Japanese as they play, I couldn’t help feeling a twinge of excitement.
Of all the new technologies currently emerging, 3-D printing seems to be the one with the most potential. Though you still can’t download and print a car, the applications for a well-designed and properly calibrated three dimensional printer are seemingly endless!
We’ve previously told you about a Japanese company that will turn your child’s doodles into 3-D works of art, but there’s a new product on the market that lets you skip the initial doodling and go straight to literally drawing in the air. Cleverly named the 3Doodler, the “3D Printing Pen,” as described by its Kickstarter page, completed funding in March of last year and is coming soon to the shores of Japan!
For many, the ’80s was a decade of the best fashion, movies, and music known to humanity. For the rest of us, it was a painful embarrassment that we’re still trying to forget by drinking heavily.
Still, we’d be lying if we said there wasn’t something magical and stupidly fun about the cinema and games of that decadent decade. Which might explain the recent resurgence in ’80s-centric media like the critically acclaimed Far Cry 3: Blood Dragon and, now, the too-insane-to-actually-get-made-but-totally-will movie Kung Fury!
Anyone who has ever studied Japanese as a second language can tell you that it’s a difficult language to learn, and the textbooks currently available on the market don’t make it any easier. Japanese textbooks are largely outdated, not to mention sleep inducing. Not even the most dedicated language students find joy in flipping open the dry and uninteresting pages of their workbooks or assaulting their ears with the drone of their practice CDs.
Luckily, that could all change, thanks to the ingenious writing of Yumiko Akeba and the online manga distributer, Otome’s Way. This start-up company specializes in “boys’ love” manga and is hoping to bring the appeal of Asian pretty boys to the learning field by creating a series of Japanese textbooks that use everyone’s favorite manga tropes as effective teaching tools. They call it A Fujoshi’s Guide to Japanese.
The word “otaku” in the Japanese language is a general term for anyone who is passionate about a hobby. But in English, “otaku” has become a term that refers to people who are obsessed with Japanese culture, particularly anime and manga. But the world of the otaku is sometimes misunderstood. That’s where JH Lab, a group of “otaku of the highest caliber” comes in, hoping to demystify the world of anime and manga fans and bring the culture of Akihabara to people everywhere.
To do this, JH Lab has created Akiba Anime Art (AAA), “a brand new pop-culture magazine from Akihabara, featuring cool OTAKUs, advanced technologies, kawaii-cosplays, Dojins and much more!” They’ve started a Kickstarter campaign to make their dream a reality and have quickly surpassed their initial goal, raising over US$42,000. Supporters of the project will receive special edition illustrations from featured Japanese artist, John Hathway, and have a chance to be drawn into his amazing Akihabara picture jockey cityscape. Let’s take a closer look at this rapidly growing magazine’s “ultra otaku power.”
It’s only September, but 2013 has already been quite the year for Studio Ghibli news. What with the critical success of Kaze Tachinu, jaw-dropping theatre adaptations, incoming movie Kaguya Hime no Monogatari and the last week’s announcement of Hayao Miyazaki’s retirement, we can’t remember a year like it. And now, just when we thought we couldn’t possibly squeeze in any more Ghibli goodness, we’ve received word that a new live-action fan film inspired by Princess Mononoke is in the works!
Remember back in April when we brought you news of the explosively popular anime, Little Witch Academia? The short movie received such an overwhelming abundance of positive feedback from the online community that its creators Studio TRIGGER have decided to create a sequel to their highly acclaimed magical girl anime. And, in order to procure the funds for some extended running time, the team has turned to the American crowd-funding site Kickstarter.
The project began accepting pledges on Monday, July 8, and amazingly surpassed their desired US$150,000 mark after just one day!