Never willing to be outdone by their island-dwelling neighbours, South Korea upped the ante in the weird olympics recently with a series of ads for free-to-play first-person shooter Sudden Attack. Enlisting the services of popular K-pop group Girl’s Day, the commercials show nary a snippet of footage from the actual game itself, instead focusing on the kind of situations most online gamers will know all too well.
With the widespread use of computers and smartphones these days, I doubt it will be an exaggeration to say that most people have played an online game at some point, be it on their mobile gadgets or computers. Thousands of freemium games – a term coined for game models that are free-to-play but offer premium add-ons that can be purchased in-game – provide consumers with a wide range of titles to choose from. Most freemium game players choose to play for free throughout, but some are willing to shell out a few bucks for in-game items such as weapons and special power-ups to boost their game.
There’s nothing wrong with purchasing items, but if you’re selling your children to get money for your game, then things have definitely gone out of hand. A young couple in Guangdong Province, China, were recently arrested for selling their son to traffickers in exchange for some quick cash, which the dad used for his gaming expenses.
Google is reportedly in talks to buy Twitch.tv, the live video-game streaming site that has exploded in popularity over the last year, currently ranking fourth in U.S. Internet traffic, behind only Netflix, Google, and Apple.
Twitch is a site where users can view other users playing popular video games. The site is also the host of Intel’s Extreme Masters World Finals, the “Champions League” of e-sports (organized video-game competitions). More than 23 million people tuned in this year to see the world’s best players square off in Counter-Strike, StarCraft II, and League of Legends.
The Twitch phenomenon was punctuated in March by one of the weirdest online experiments in recent memory. For over three weeks, nearly 1.1 million video game players collectively beat Pokemon Red on Twitch after 390 hours of game-time.
Geez, is it just my imagination, or is there an increasing number of people these days who try to solve all problems with money in haste? Seriously, even relationship problems. A 26-year-old woman in China got slapped with a wad of Chinese yuan when her boyfriend found out that she was cheating on him with a “cyber husband” on an online gaming platform. And here I thought such distasteful behavior only existed in melodramatic TV soap operas.
For anyone who loves gaming but often gets told by those around them to put their efforts into something more productive, we here at RocketNews24 have some great news. It comes in the form of a job post searching for someone to play video games for three months that carries a million yen (US$10,000) reward. Gaming all day only to be paid a salary at the end of it, is for many, the stuff dreams are made of. But believe it or not, this is a real job posting that is valid right now in Japan.
On the morning of May 13, GungHo Online Entertainment, Inc. (JASDAQ Standard) rose by its maximum allowable single day limit of 300,000 yen (approx. US$3,000). The stock increased 28.79 percent to 1.342 million yen (approx. US$13,420). The rise comes on the heels of a 17 percent gain on Friday, May 9.
Co-operative online gaming is defined by the sense of mutual indispensability it brings; regardless of the age, nationality or sex of the player you are teaming up with, taking on a particular role as a team is what makes it so fascinating — and addicting. If you suddenly pull out, your allied team mate is left to settle the dilemma first hand. Vise versa, if you’re left to tackle the enemy yourself, you feel equally betrayed. It is this unspoken agreement of “I’ll watch your back if you watch mine” that compounds the feeling of seeing the game through to the end.
On this is note, let me introduce an episode involving a twenty-three year old social recluse’s online gaming antics that has recently been making the news in China. The father of this twenty-three year old gamer grew concerned that his son was becoming too obsessed with the gaming world; not having any interest in finding a job or placing his efforts into anything but gaming, the son’s father resorted to a rather unique measure in attempt to stop his son in his tracks.
Most fathers, when confronted with a similar problem, would tell their son to get his act together or even go so far as to confiscate his gaming equipment. What this father did however was hire an ‘online hunter’ or, in other words, a ‘gaming pro’, to shoot down his son inside the game itself and thus destroys his son’s ‘online gaming morale’.
Some will undoubtedly be exclaiming “that’s pure ingenuity” others, “isn’t that going a little bit too far?!”