The price of immersion: Hands on with Sony’s new HMZ-T3 personal viewer headset

As well as showing off its new PlayStation 4 console, PlayStation Vita 2000 handheld and Xperia Z1 smartphone at last week’s Tokyo Game Show, electronics giant Sony was also quietly pushing its newly designed HMZ-T3 personal viewer headset into tech fans’ consciousness, with demo units popping up in a number of booths. Since bringing its first headset to the market back in 2011, Sony has been gradually tweaking and refining its tech in response to consumer feedback, with its newest iteration due to go on sale later this year.

With the HMZ-T3, Sony has produced its lightest, most compact headset yet, retaining the ability to watch movies and play video games in both 2-D and stereoscopic 3-D, as well as boasting smartphone connectivity and, for the first time, wireless operation thanks to a portable battery pack.

Our experience of the previous model having been something of a bittersweet affair, we were keen to see whether Sony had managed to perfect its headset the third time around, so with the help of a friendly booth attendant we slipped on the new HMZ-T3 and put it through its paces.

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