Remember those women in South Korea who get paid money to film themselves eating large meals to provide company for any lonely diners out there? It appears that a similar trend is growing in popularity in China, only this time with male online gamers who pay an hourly wage for online female escorts to play with them.
If you have a penchant for eating right, you’re no doubt familiar with the importance of a balanced diet that includes all of the major food groups. But even if you’re making sure to eat plenty of fruits and vegetables, have you got the Pikachu food group covered?
Sure, you already know how to make a Pikachu burger, but if you’re looking to up your Pokémon intake (and skip having to do any real cooking yourself), you can now buy quick, convenient, and adorable Pikachu ramen.
Remember Nintendo 64 Kid? That tiny ball of energy that got so worked up about his Nintendo 64 Christmas present that his ecstatic reaction, so over-the-top that people actually thought he was possessed, became an Internet meme even though the footage was captured before Internet memes were really even a thing?
Well, Nintendo 64 Kid is all grown up and it looks like his meme fame has turned him into an overall cool dude who just gets excited about everything, even the disgusting “meat” of questionable provenance purveyed by Taco Bell.
Some people don’t appreciate the way video game developers have so wholeheartedly embraced paid DLC, and it’s not hard to understand why. After already plunking down the money to buy the game itself, it’s kind of annoying to be constantly asked for nickels and dimes for tiny tidbits of content that some feel should have been included from the get-go.
But even if you’re irked by video game companies’ attempts to use DLC income to line their coffers, you’ll probably applaud the latest move by Sega Games, which is pledging to donate all the revenue from a collection of in-game purchases to recovery efforts stemming from the recent earthquake in Nepal.
On any given day in a Tokyo summer, you can expect the weather to be hot, rainy, or a sticky mixture of the two. As such, it’s usually a good idea to have a couple of indoor activates in mind in case you need a break from the sweltering heat.
Thankfully, Japan’s capital is filled with museums, and one will be holding a special exhibition on the cultural impact of anime, manga, and video games. We’ve been looking forward to this event for a while, and now there’s even a partial list of titles that are scheduled to be highlighted.
Back in 2012 when a bunch of 4chan members released a visual novel game based around romantically pursuing disabled high school girls, expectations were low to say the least. But to the shock of the internet, the game received widespread acclaim for its impressive visuals, story, and music, not to mention its sympathetic treatment of its characters.
However, despite being a game in a distinctly Japanese genre and taking place in a Japanese high school with Japanese characters, the game was originally written and released in English. It’s only now, three years later, that Katawa Shoujo (“Disabled Girls”) has finally been released in the language many people thought it was originally created in: Japanese.
We’ve been seeing online chatter in Japan this week about reports, originating from a French website, that an American church says the characters and storylines of Pokémon caused homosexuality in teenagers in the late 1990s.
The “phallic appearance” and even the names of individual pokémon were designed to encourage gay feelings in teenagers, apparently.
Half-way through April, all of the cherry blossoms are gone from the Tokyo area, and while it’s good to know that they’ll be back in 12 months’ time, it’s always kind of a bummer to see them go.
Thankfully, though, there’s plenty to look forward to as the weather starts to heat up. For example, traditional festivals and amazing fireworks displays take place all across Japan during July and August. Plus, it looks like there’s a new annual summer event now, as the city of Yokohama is going to once again be overrun by Pikachus this year, and this time it sounds like all 1,000-plus of the unbearably cute Pocket Monsters have come down with dance fever!
In a lot of ways, digital distribution of video games is a great thing, as it allows developers to easily add new content to a title after its release. It’s a double-edged sword, though, and that same streamlined pathway from programmer to player can also be used to quickly make changes that take things away.
A few weeks ago, we took a look at a smartphone game whose lonely, jaded protagonist and his mystical, jaded companion use their powers to make affectionate couples meet with a host of calamities, including straight blowing them up. Apple, however, is not cool with this sort of vengeful fantasy, and so the iOS version of the game is being toned down and given a new name since the original title, Explode, Real Types! no longer describes the game’s contents.
It’s been about a year since the release of Mario Kart 8, the latest installment of Nintendo’s popular all-star racing series. Well-received as the game has been, though, nearly 12 months on fickle gamers are no doubt starting to be tempted by newer titles from the Kyoto-based developer’s rivals.
That’s why Nintendo is getting ready to drop a new Mario Kart 8 DLC pack into the marketplace. Making a video game expansion doesn’t just involve a team of programmers and visual artists, but musicians too, as shown by this high-energy live performance of an awesome tune from Nintendo classic F-Zero.
As the development of the Oculus Rift virtual reality headset continues, software developers are experimenting with ways to utilize the new piece of video gaming hardware. Given Japan’s well-known accepting attitude towards dating simulators and other, more adult forms of electronic entertainment, it wasn’t such a huge shock that the country is already hard at work on Oculus Rift games that allow you to date, peep at, at straight-up paw anime-style virtual girlfriends.
But how about a VR application that feels incredibly Japanese without simultaneously being incredibly pervy? In that case, perhaps this simulated roller coaster ride on a revolving sushi conveyor belt through the Tokyo skyline is more your style.
In the video game industry, tri-Ace occupies an unusual place in that quite a lot of gamers have never heard of it. On the other hand, out of those that do recognize the name of the developer, many are intensely loyal fans, largely thanks to the strengths of tri-Ace’s Star Ocean and Valkyrie Profile franchises, in particular the games’ detailed worlds and combat systems that innovatively mix action and strategy.
So when tri-Ace was acquired earlier this year by mobile game developer Nepro Japan, many feared that the team’s talents for intricate craftsmanship would be wasted as it shifted to simplified smartphone titles. That doesn’t seem to be the case yet, though, as tri-Ace has just announced its newest project, Star Ocean 5, for PlayStation 3 and 4.
What are some of the most important years in your own, personal gaming career? For me, the most important was probably 1992, when I got a Sega Mega Drive (Genesis) for Christmas and played my first-ever videogame (it was Sonic 2). Oh, but 1996 was a great year, too, because Resident Evil came out and I got my first, unforgettable taste of digitized fear and found out that I have a deep love of zombies.
While we all probably have certain years that are notable for the particular gaming memories they hold, it’s undeniable that video games in general have made certain leaps and bounds in the last couple of decades, and some years in particular have had slightly more leaps and a few extra bounds compared to others. Just check out this video of the Top 10 Years in Gaming History to see what we mean…
You know how some guys who are anime or game fanatics like to refer to their favorite characters as their waifu? Well, things just got real.
The creators of an erotic game, Golden Marriage Jewel Days, ran a promotional campaign that gave their fans a chance to win life-sized cardboard standees of their favorite in-game heroines, in exchange for photos of their lives as “newlyweds”. Check out the lucky winners and their 2-D blushing brides after the break!
With the globalization of the video game business, just about every successful series sees a worldwide release. Sure, niche titles here and there might remain exclusive to Japan, but when you think about long-running franchises, like Nintendo’s Mario, Square Enix’s Final Fantasy, or Konami’s Metal Gear, it’s pretty much a given that each and every installment will make its way to the rest of the world sooner or later.
However, it’s taken almost two decades for one of Japan’s most beloved video game series to secure a release in English-speaking territories. The wait is just about over, though, as the phenomenally popular shooter series Touhou Project is finally making its official overseas debut.
I’m a big fan of the Silent Hill series since way back. The first time I stepped into that crazy, messed up-town way back in 1999, I was hooked. Of course, at the time I was a preteen and had no business playing such a scary game. Still, thanks to a parental lack of understanding/interest in video games, I was free to slash my way unsupervised through hoards of zombie nurses, all the while uncovering the town’s deep, dark secrets.
Of course, other girls my age were probably busy with something a little more wholesome around that time: the Sailor Moon anime. But what would it look like if you mixed the two? Well…
Adapting video game stories into live-action feature films is a really hit-or-miss business, and while we all have our own movie preferences, I think the majority would be in agreement that many game-gone-movie titles ended up as a bust. In fact, most of those titles listed over at IMDb barely squeak past a five- out of ten-star rating.
But the success of Disney’s Wreck-It Ralph (while not a movie adaptation of a video game per se), got us wondering, what with those pretty cool character cameos, why not ditch the live-action remakes and go animated instead? Some really amazing artists also seemed to have that idea in mind when they created their own character renditions of some of their favorite video game heroes (and villains)!